Job Description
Senior Look Development Artist
Adelaide, South Australia, Australia
Work Type:  No

Company Description

For over three decades, Rising Sun Pictures (RSP) has been delighting and inspiring audiences worldwide with award-winning visual effects and is responsible for creating some of Hollywood’s most memorable screen moments.

RSP’s reputation and leadership makes it a trusted creative partner for major motion picture studios worldwide, with innovation a key component to RSP’s ongoing success.

RSP's recent work includes Sinners, Mickey 17, A Complete Unknown, Thunderbolts*, Sonic The Hedgehog 3, Furiosa: A Mad Max Saga, Deadpool & Wolverine, The Fall Guy, Star Wars: The Acolyte, Knuckles, Indiana Jones and the Dial of Destiny.

Job Description

 

  • Based in Adelaide Office
  • 12 month Opportunity

We are seeking a Senior Look Development Artist with a strong focus on character work to help deliver high-quality, production-ready assets across our projects in 2027.

In this role, you will be creating believable skin textures, hair, fur and photoreal material responses that remain consistent and convincing under a wide range of lighting conditions and camera angles. Working closely with Modelling, Groom, Lighting, Creature and Compositing teams, you will leverage scan data, texture maps, and attribute-driven workflows to produce refined shaders and materials that meet film-quality standards within our established pipelines.

 

Key Responsibilities

  • Create and refine high quality character textures and shaders (skin, hair, eyes) for integration into the lighting pipeline.
  • Execute look development across multiple shots, ensuring consistency and realism.
  • Troubleshoot issues related to shading, textures, grooms, and rendering Validate work using lighting rigs and basic compositing techniques to ensure integration into shots.
  • Collaborate closely with Texture, Groom, Creature, Lighting, Environment and Compositing teams.
  • Follow pipeline standards, colour workflows and handover requirements.
  • Manage tasks effectively, respond to feedback, and meet deadlines.
  • Communicate progress, blockers and risks clearly to the team.
  • Mentor junior artists and contribute to collective problem-solving and knowledge sharing.
  • Experience establishing or improving lookdev standards, templates or shared material libraries.
  • Comfort working under tight production schedules and managing multiple concurrent assets/shots.
  • Ability to interpret and translate art direction/concept art into technical solutions.

 

Skills and Experience

  • Proven experience with a strong portfolio showing photoreal skin, hair, fur and eye shading techniques.
  • A deep understanding of real-world material properties including skin response, light transport and optical behaviour using various renderers.
  • High proficiency in Houdini and Arnold.
  • Knowledge of subsurface scattering models, microfacet theory and physically based workflows
  • Experience with Katana.
  • Knowledge of USD and Solaris workflows also an advantage.
  • Proficiency in Mari and Adobe Substance Designer and Painter.
  • Experience with OSL is highly regarded.
  • Strong time management, communication and collaboration skills.

 

To apply, please submit your interest below!

Information at a Glance